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The cape also has the ability to hunt independently of Spawn, although long separation from him would result in death of the cape. It can also take on the forms of many objects (Such as in the game SPAWN: Armageddon, where it becomes an axe named Agony) be used for self protection, as a shield, or to wrap up victims in a “ cocoon”. His cape gives him the ability to “fly” although it’s more like floating, seeing as there is no wing or arm flapping involved. They also come in handy for whipping people, and just look kind of neat. He can use his chains to grapple distant objects, to pull himself up to difficult to reach areas, and to bind his victims. To name a few things, Spawn is able to shoot concentrated *necroplasm from his hands, and on occasion has shot a beam of necroplasm from his chest. Spawn possesses a variety of powers and abilities, with the help of his parasitic suit, his cape and chains.
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Upon making this deal with Malebolgia, Al Simmons becomes a Hellspawn, and adopts the name “ Spawn” for short. Al agrees to give Malebolgia his soul, and to lead hell’s army to the gates of heaven, thus kick-starting the Apocalypse. Upon being murdered by Chapel and Priest, fellow assassins, Al is sent to hell where he makes a pact with the devil (Known as Malebolgia in the comic). Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.The lead character from the Image comic, “ SPAWN” A former government assassin, Lieutenant Colonel Albert F. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off' Sets the maximum amount of time in minutes between map rotations Sets the maximum amount of time for each round - ranges between 3 and 15 minutes The default is 0.6, which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. Set the ratio of players required to vote on the same map before a map will change.
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Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off' Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting. Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off' Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off' Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off' Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off' Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off' Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off' States how much time is left on the particular mapĪllows the client to vote for a particular map Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off' Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 - ISDN should be 5000 - all connections faster than that should be between 50 Sets the number of smoke puffs visible at one time (0-500)īind this to a key to toggle the use of the night vision goggles Sets the number of shells visible at one time (0-500) Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file. Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off' Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off' Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off' Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off'
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